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Trolls World Tour: Cooper's Journey

I was fortunate enough to collaborate within visual development department for Cooper's journey. Started with blank canvas, I was responsible for establishing 3d spaces with rough models, doing location scouts with previz cameras, refining the rough models to final production models, and set dressing the sets to make the world rich and vibrant. The models can looks rough at times, but It is a very exciting process that I wish I get to do more in the future.